Top of Sidebar
Mission Statement
Books, Equipment, Software, and Training Reviews
Film Critiques
Community Section
Savings and Links
Editorials
Archives
Bottom of Sidebar
Back to the Home Page
Creating Automatic Weapon Muzzle
Flashes with EffectsLab, Pg. 2

Randomizing

We're going to focus on the machine gun wielded by the marine on the right. You don't tend to see every single muzzle flash from a machine gun, so the best way of making the gunfire seem realistic is to randomise its appearances.

Change the Rate of Fire slider to 30:

This will result in a 30% chance of the muzzle flash appearing on each frame. If you use the arrow keys to advance through the frames, you will see that the flash only appears occasionally.

Dimensions and position

By default the muzzle flash points directly to the right. We'll align so that it is facing the correct direction. Advance through the frames until you get to the first appearance of the flash.

Set Angle X to -28.60 to point it slightly to the left.

Set Angle Y to 42.06 to point it upwards.

Drag the canvas handle onto the end of the barrel to position the flash correctly.

Increase the Barrel Gap to 0.15. This will separate the main core from the side ejection fingers (see below).

Get the size right

The length and height sliders determine the overall size of the flash.

Change the Length to 197.

Change the Height to 0.34.

Colour

The strobe light used in the example clip gave a blue light, whereas the default muzzle flash colour is orange. Although the autotmatic weapon's muzzle flashes will not appear specifically on the strobe frames, we still want to change the flash so it matches the lighting. Click the orange bar near the bottom of the toolbar to display the colour palette.

Select a light blue colour and click ok:

Adjust the Intensity of the Core Ejection (the higher slider in the toolbox) to 0.42.

Mission | Tips & Tricks | Equipment & Software Reviews | Film Critiques
Groups & Community | Links & Savings
| Home


Contact Us Search Submit Films for Critique