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Final Critique: Waiting on Alphie, Pg. 2

In latin, the term 'deus ex machina', means a 'god in the workings.' More appropriately, it refers to divine intervention to bail out the protagonist without any rationale from the writing. It comes from the unknowable nature of Roman deities who would interfere in elements of human life on a whim, sometimes to the benefit of the main character of a play. For Waiting on Alphie, the term 'Daemon ex machina' would be more appropriate, as a malevolent fate dumps all the cards back into Gus' hands, despite the fact that he's done nothing in the film to earn having the deck restacked in his favor.

Out of nowhere, we find out that Gus has been aware of the hit on him and his squad's life all along, despite no earlier dialogue to back this assertion up. Additionally, we find out that Gus' associate, 'Vinnie,' who he talked to on a cell phone earlier in the movie, isn't really in Chicago but is, instead, here in New York. Moreover, Vinnie apparently doesn't have the scruples to stick to an original job because he's willing to let anyone buy him out. Which is why, even though he took a contract to kill Gus, he's willing to be bought out for a dollar and kill Alphie instead. (The dollar buy-out is very obscure when watching the film, being only hinted at by the fact that Gus draws a dollar from his wallet and waves it in the air as Alphie is dying. It was so obscure, that I was only made aware of it when I asked the producer what had prompted Vinnie to shoot Alphie, rather than honoring the contract on Gus.)

The problems with both types of 'ex machina' solutions is that they always feel contrived. In cookie cutter movies, you don't care so much because 'ex machina' endings are all part of the cliché. However, in a movie that has as much heart and soul as Waiting on Alphie, it's really heartbreaking to have it end on a clichéd note. Not only does the ending feel contrived, but it opens up a huge slew of questions that were previously answered. One involves different figures for the amount of the hit on Alphie, which is not defined very well in the movie. (I was able to ask the producer about it and get it figured out, but most viewers will not have that luxury.) Another question is: if Gus is going to bribe another hitman to welch on a hit, then why can't he just pull the gun and shoot Alphie himself? He's already broken his other rules of business and also confessed to storing no more positive feelings toward Alphie. Yet another question involves why a contract killer would shoot a mark in the gut, rather than in the heart? I can understand why you wouldn't shoot a person in the head, due to the budget costs of that sort of makeup, yet the chest is no more difficult to put a squib on than the stomach. For that matter, why are none of the hit men using silencers, considering they've come to shoot someone in a public place?

While that last question about silencers isn't fixed by altering the ending, the other questions are. If we end with Gus trapped in New York as he forced Alphie to be trapped there four years ago, then there's a symmetrical outcome to the film, as well as a twist in which no one dies, with the continued idea of living in a place that's not your home being worse than death. Plus there's the simple symmetry that comes from the fact that the person who trapped Alphie in the cage of New York comes with the keys to let Alphie out of cage but is unaware of that because he's not as smart as he thinks he is.

In this ending, we don't even have to bring Vinnie into the situation, which is appropriate, because Vinnie's never been a character in the movie before now anyway. (Though, a few of the other reviewers liked the idea of bringing Vinnie in but having him stay true to the contract and killing Gus.)

With the ending that's currently on the film, power has been given to the already powerful and the already weak have been destroyed, which is anticlimactic. In the alternate ending I suggested above, the juxtaposition of characters ends up being both climactic and satisfying.

Due to the artistic nature of the film, the director might be able to get away with making this ending with shots he already has and a few well placed voice-overs. While this would shorten the film below 80 minutes, it would make the conclusion as strong as the rest of this great film. Of course, if a couple of extra minutes are needed, some simple tie up scenes that show Alphie, Gus, and the server in their lives after this interaction would be cool. (A really nice touch could be a flash into the future to Gus doing the same stunt that Alphie did to him to the hit man that took out his unit in Chicago.)

The Director blends extremely
tense moments...
...with extremely absurd moments
remarkably well.

Visual Look
Considering that this film was shot with a Canon GL2, the look is extremely impressive. The lighting was really even and low key, though the uniformity of light did bring up the lack of contrast which is a native problem to the GL2.

[Note to the Director: There are a number of cinegamma plug-ins on the market - like Nattress FilmEffects for FCP and Magic Bullet Editors which works with Vegas - that can help even up the contrast a bit and make the film look more like it was originated on film. For the ultimate answer, the folks from FilmLook are offering readers a 20% discount on their patented FilmLook process, which does an amazing job of making DV look like film. Their costs run about $3K to process a 90 minute film ($2400 with your MicroFilmmaker discount), so you would want to request a demo disc from them to see if their results are worth it to you.]

While most of this film's look was even and uniform, there was one scene that had some visual problems. Midway through the film, Alphie and Gus must go to the bathroom together, because Gus has to go and he's not going to leave Alphie unsupervised. When they cut to the scene, there is an XCU of Alphie's face as he uses the urinal. Unfortunately, both the image quality seems to be lower and the camera seems to have gotten slightly orange balanced (which turns subjects a bluish tint), making it look as though they switched to using a consumer camcorder for these scenes. After a few more off-shots, the camera returns to the correctly white-balanced GL1 that's used for the rest of the movie. The only reason this shot is very noticeable is because of how well the rest of the film is shot. Post color correction could improve this, but the resolution that seems off is a bit difficult. [Note to the Director: Perhaps cutting to the server that is outside the door at this point could allow enough of the dialogue to pass by that you could cut to another shot.]

The visual effects in the film were really great in the film.

The credits are tied in with various black and white elements of a diner, specifically a cup of coffee. The noir look of it, along with the tight titles, tie in nicely with the transitions that occur later in the film.

The transitions utilize black and white freeze frames to buffer scenes - specifically when a period of time is passing. The fact that these freeze frames occur through a pause in dialogue and a quick desaturation of the colors alongside a heightened contrast really reminds you of the pop-bulb flash transitions of noir gangster thrillers. This effect is further heightened through flashbacks that are comprised of still black and white photos decorated with crimson blood, giving the film a graphic novel edge that reminded me minutely of Sin City.

And this waiter has to wait on both
of them! But it could be worse...
...he could be this guy, who tangled
with Gus a few months back.

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