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Final Critique: The Coatroom, Pg. 2

There is one sequence that would actually be best deleted. At the end of the movie, when James is most disturbed, he has a dream sequence about his girlfriend making out with Claire. As Claire is the life-filled antithesis of the death-filled Gallen, them making out makes little to no sense from a psychological perspective. Them fighting with one another would show that James is struggling to decide to break it off with Gallen-the safe choice-to go with Claire or rather he's just going to stay with Gallen, but not them kissing one another. [Note to the Director: If you were attempting to show the audience that Gallen and Claire are two parts of womanhood or are symbolically the same woman or some other commentary, then you have to give that information ahead of the time. Otherwise, the Jungian cultural understandings rule out in the minds of the viewer.]

The final issue of the film was in not showing us a very clear view of what ways James has changed in the course of the film. While it could be argued that James is now aware that there is life outside his death-filled home life, we do not see him in any way do any thing but dream about changing it. While that can be enough for a slice-of-life film-as Kevin Smith's Clerks attests-it would have been nice to see some growth there. After all, even Dante owned up to returning to Veronica at the end of Clerks, whereas James hasn't made up his mind to do anything by the end of the film.

If the director wanted to show us that the tragedy of James' existence is that he never would make a change, then something needed to be explained in the film to showcase this. Using Clerks as a reference, there needed to be an explanation (like Dante's toilet-training story) which explains why James is too afraid to do anything. [A Note to the Director: A simple pick-up shot (e.g. as he's outside waiting to go into his house) in which he starts talking to himself would go a long ways toward giving the viewer an understanding of what James intends to do after the credits roll. Or simply using the footage you have of him standing outside the apartment with a voice-over could give the audience the understanding of what he intends to do next.]

Visual Look
The 24P mode of AGDVX100A was used to excellent effect in this film and it really looks quite sharp. The cuts to extreme close-ups and the surreal phantom follows (short insert shots that followed customers without the need for one of the main cast to be present) also lent an interesting feel to the film.

The extreme angles and marvelously bizarre shots that were used in the film were truly a delight to watch. Virtually every angle a camera could be placed in the tiny coat room was explored, which really kept the entertainment value up for a shoot that could have quickly become dull for the eyes.

One place that could have been improved visually was in the use of dream and memory sequences in the movie. Sometimes it appears to be intentionally misleading, as when Claire is telling James a 'true' tale of making out with Kristen, and we are tricked into thinking that it's happening the same day the film is. Other times it's more clear, as he sits staring into space, remembering a drunken argument he had with his girlfriend some time in the past. However, because the dream sequences have no visual difference, it becomes very difficult to tell what's actually happening and what's dream or memory. A simple filter put over the memory/dream sequences would help out a lot, so long as it stays consistent. Common dream/memory filters are oversaturation, desaturation, or Nattress or Magic Bullet dream filters which incorporate extra diffusion and tinting.

This is especially true in the end, when there are a number of clips of real and imagined imagery going through James' mind that really confuses the audience.

Being trapped in a small
cubicle-like coat room for a day...
...forces the blocking and
cinematography to be very creative.

Use of Audio
This film has to have the strangest soundtrack I have ever heard. The music is all very nouveau-edged, which makes sense with the art theme of the museum but is still quite strange. Nonetheless, its overall beat and structure fit the film and, with a few exceptions, the music grows on you. In fact, it ends up being so bizarre and out there, that it combines well with the strange shots and angles to prevent you from getting bored with the limited stage of the coat room.

Much of the dialogue audio was quite good, though there were a few parts where it seemed as though the audio track had been accidentally shifted off-sync in the Final Cut Timeline. This was most noticeable in one of James' memory sequences of Jennifer giving a morning pep speech, which he recalls right after he and Claire talk to some German patrons.

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