Los Angeles, CA, August 11, 2015 – After 3 months of intense participation from members of Polycount and Reallusion’s animator communities, the Game Character Animation Contest has now ended with dozens of awesome entries that made the overall judging process very challenging! Our judges carefully deliberated over each category, and each runner-up, making sure to consider not just the quality of each entry, but their length, effort, working in progress post, and final delivery.
Check out the Contest Winners & Best Of Animation Showreel
Indie Game developers using iClone Animation Pipeline & Unity
Indies are Saving time, Winning awards
and getting Funding for their games.
RGBird Games is a two-person game studio that achieved Steam Greenlight in less than 9 days for their game, Mute. RGBird uses iClone for 3D character design and animation.
Pixel Ripped is a game created in Unity for the Oculus Rift and has achieved funding based on their wildly popular prototype.
About Reallusion Inc.
Headquartered in Silicon Valley, Reallusion is a leadingedge software developer providing cinematic animation tools for PC, Mac and mobile platforms. Reallusion’s pioneering storytelling technology excelling at character animation, facial morphing and voice lip sync allows fast creation of interactive avatars for 3D real-time filmmaking and previsualization for professional postproduction. Their powerful yet easy-to-use tools make character animation accessible to both Mac and PC users of all skill levels. Reallusion’s development of core technologies and growing base of intellectual property firmly establish the company as power among emerging technology innovators, furthering their graphic and imaging embedded kernels to top-brand device manufacturers worldwide. http://www.reallusion.com/