Top of Sidebar
Mission Statement
Books, Equipment, Software, and Training Reviews
Film Critiques
Community Section
Savings and Links
Editorials
Archives
Bottom of Sidebar
Back to the Home Page

How to Make Digital Look Like Film

by Joren Clark

This is always a hot topic in micro budget filmmaking communities, as it should be. The costs of shooting film are prohibitive, yet a ‘film look’ is what we are all trying to achieve. But what film look? What exactly about film looks so much better than video? Nothing! It’s just different. Film has existed for around a hundred years, while home video only for thirty years. As moviegoers, we expect the film look when we watch dramatic materials and we expect the video look when we watch reality (like the evening news). To make a digital movie look more like film, understand the differences between the two and modify the video however possible.

What are the differences? If you don’t care about the differences, or get confused because I’m horribly unclear about explaining things (don't worry), just scroll down to my solutions.

Film is shot at 24 frames per second and video at 60 interlaced fields per second. Think of recording motion pictures as sampling time. Film cameras normally sample time 24 times a second at 1/48th second each. Video cameras normally sample time 60 times a second at a minimum of 1/60th of a second. This difference in the way time is recorded makes motion look different on film compared to video. As moviegoers all our lives, we are conditioned to think the way film captures time (and motion) is better and more desirable for drama than video.

Film also tends to record a greater contrast ratio. This is the difference between the brightest thing in the frame and the darkest thing in the frame. When you take your camcorder to the beach on a bright sunny day, you’ll have trouble properly exposing the bright sand and your family under an umbrella at the same time. This is because the contrast is too great. The human eye is said to have a 10,000+:1 contrast ratio. Film (depending on what film) is said to have a 1,000:1 contrast ratio. Video is said to have a 100:1 contrast ratio. Video sucks.

Very similar to contrast ratio is what’s called 'gamma.' Gamma is the relation of how light intensities are recorded and displayed compared to what they were originally. The “gamma curve” is an expression of this relation. For a theoretical example, if different areas in the frame are intensity 1 (the shadowy area under a tree), 2 (a dark painted building), and 3 (a big gray rock in the foreground) on a scale of 1 to 10, with gamma curve "x," they may be recorded and displayed as intensities 3, 3.5, and 4, respectively. ...What? I don’t get it!... Unfortunately, I can’t think of a better way to describe it and I haven’t found a better description online (someone e-mail me one). Just know that the intensities of light are often displayed differently than they are in real life and film gamma tends to be more curved (exponential) than video.

Resolution is also different between film and video. [Standard Definition] Digital camcorders have a resolution of 720 pixels wide by 480 pixels high. Film has a varying resolution depending on film stock, but it easily is 4,000 units wide for 35mm stocks. That is a big difference.

Grain: Film has grain. So does video. Unless it’s for a specific style, grain is bad. Video’s grain normally occurs when the video signal gain is electronically increased. It is most noticeable in dark areas of the frame and appears black and white. Film grain tends to look more multicolored, smaller sized (because film has a greater resolution), and can be noticeable in different parts of the frame (dark or light or both) depending on the film process.


Things to do while shooting
Often overlooked are things you can do while in production. First, Light video like the pros light for film. If you are new to dramatic lighting, start with basic 3-point lighting. Master the basics before you start breaking rules. In addition to 3-point lighting, divide the frame into different areas and light each area separately. For example, use 2-3 lights for the actor, and then another light for the wall behind the actor. This way you can adjust intensities separately. Try making the background darker and the subject lighter. Cinematographers think about lighting areas within a frame in terms of how light or dark they are comparatively. They use varying brightness' to draw attention to different areas of the frame and add another level of emotional intensity to the movie. You should do the same.

In addition to lighting video like film, shoot video like film. Keep the camera on a tripod. Make use of a home-built steadying device, dolly or jib arm for better camera moves. Minimize the use of zooms. Vary compositions from long-shots to close-ups. Use high or low angle shots to convey a character's power in a scene (camera at eye-level is neutral). Plan more complex camera moves out to spice up a scene.

Now, adjust the camcorder as close to a film camera as possible. If you have a Panasonic DVX100/A, you can capture 24 frames per second. Use it. If your camera has a ‘movie mode,’ test it out to see if it looks good. If it looks good, use it. For any camera with shutter speed and aperture controls, keep the aperture as open as possible (lower number) and the shutter speed as long a possible (normally 1/60th sec). If this overexposes the image, use neutral density filters to reduce the light coming into the camera. Also, try and work with the camera more zoomed in (but never digitally zoomed in!) and physically farther away from the subject. This flattens the frame and narrows the depth of field (creating a blurry background)–this look is associated with being more cinematic. Keep the focus and exposure on manual so they don’t drift mid-take. Also, consider getting filters for the lens. Neutral Density, Circular polarizing, and UV filters are a basic kit. Also sold are contrast-reducing filters–these can work great, but can also be very tricky to master. Gradient filters are great–I’ve never used them (other than in postproduction)–but this is something I hope to use more of in my productions to come.

Mission | Tips & Tricks | Equipment & Software Reviews | Film Critiques
Groups & Community | Links & Savings
| Home


Contact Us Search Submit Films for Critique