Top of Sidebar
Mission Statement
Books, Equipment, Software, and Training Reviews
Film Critiques
Community Section
Savings and Links
Editorials
Archives
Bottom of Sidebar
Back to the Home Page
Write What You Have, Pg. 2
 

Make it happen off screen
Of course, something huge and dramatic needs to happen in every good story and in
movies, this usually translates to something expensive. Don't let this restrict writing
a no-budget screenplay. In my aforementioned story that is now in a cheaper genre,
I wrote a scene that, if seen by the audience, would be the most horrific display of
corpses in a mansion dining room ever shot. This scene had to be in the story.

 

In this situation, I have no interest in trying to create this display within the confines of my production. And the truth is, as an artist, this isn't my taste anyway. However, showing the actors react and never showing the audience but having them think about it in their own minds because they have a pretty good idea what the characters saw, not only saves me from trying to compete with decades of brilliant gore that I could never match but keeps the movie in the realm of melodrama where this particular story belongs. I've made my boundaries serve me in this case.

Of course, filmmaking is "show don't tell." But this shouldn't restrict you on what to show, only to show. Therefore, think about finding a way to show actors or even an inanimate object relevant to the story while something very important and exciting to the story is happening but not onscreen due to low-budget constraints. Constraints are not inherently bad; use them to advantage. Good music and sound goes a long way here, as well.

Don't make mistakes of big-budget films
As everyone knows, just because a movie has money behind it--even tens of millions of dollars--it is no guarantee that the movie will be good. It must always start with a strong script.

Don't use the words "good" or "compelling" when thinking about a screenplay.
 

Tales From My Own Filmmaking
When I was about three months into the shoot of my first movie, The Haunted Heart, things were a bit glum. The consulting producer was mad at me for not following her shooting schedule exactly. The leading lady was mad at me for telling her it would be a short shoot instead of the summer-long monopolization of her weekends (eventually, years!) it had become. The DP was mad at me for forgetting a costume and, if I wanted to dwell, I could come up with a few more reasons to be bummed. Suffice to say, my lifelong dream of being a filmmaker was not meeting my grandiose preconceptions.

I had no girlfriend, lived only with Herbie the cat, and had no one to console me except the executive producer, and he lived in another state. I considered starting from scratch, giving up or making something else.

And that's when it hit me: I'm a real filmmaker. Wasn't Lucas miserable making Star Wars? Wasn't Jaws a disaster? Didn't Hollywood assume Gone with the Wind would be the biggest white elephant of all time? Yes … yes! I am a filmmaker because this is filmmaking. Suffering, solitude, self-doubt, all these things are part of the experience.

Don't get me wrong. I'd loved to have a cast and crew that idolize me and do everything to make me happy. But that just isn't real life and it was my job to make them happy not the other way around. The writer/producer/director, the auteur, is always indebted to the cast and crew willing to work for nothing to make this thing happen. It is owed to them that a strong screenplay be competently delivered. They are there for you. Make them happy and never feel sorry for yourself.

After all, you're a filmmaker.

A screenplay is a tool, a blueprint. It will change and evolve as shooting unfolds, as actors and characters mesh more, and footage itself of what is shot helps shape what is yet to be shot.

Mission | Tips & Tricks | Equipment & Software Reviews | Film Critiques
Groups & Community | Links & Savings
| Home


Contact Us Search Submit Films for Critique