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Get Looped, Pg. 2

Now insert a new audio track to the Vegas timeline on which the new audio will be recorded  Create a selection that offers the talent some pre-roll and post-roll so that they can hear cues coming into the line(s) to be recorded. Without a pre-roll, the talent may not know when to cue themselves to speak their lines.

Before recording, enable the Looping mode in Vegas by either selecting the looping button in the transport, or by pressing the "Q" key. This will convert the selection indicator from default grey to blue, indicating a looped selection. You may also wish to select the "R" key with the area to be recorded set as a selection.  This allows the input of the script/dialog section, providing a logged indicator for anyone who might be receiving the project for later editing.

When the record button is engaged during looping mode, Vegas will repeat the selection over and over, recording a new "take" each time it loops. The last loop will show up as the Active Take. However, all other takes are also accessible, and may be placed on other tracks. We'll look at that in a moment. 

The biggest challenge of ADR is to keep the talent in sync with the picture. The talent not only needs to see the picture, but also will benefit from using some sort of cue tone. Most common are three "beeps" in the Hollywood world, where the talent hears a 3-beep cue prior to beginning their dialog. Vegas doesn't have a beep generator, but it's easy enough to download beeps or create your own. Put these beeps on their own track, placed exactly one second apart to help talent count time. (one, two, three, begin) Putting the beeps on their own track, and then grouping them, allows editors to move the three beeps to any cue point on the dialog track, and save time in not having to insert, or set up, or time beeps for other cue points. Be sure to always include the beeps in your pre-roll or looping selection.

It generally is a good idea to allow the talent a few practice passes before engaging the record button, but at the same time, hard drive space is cheap and you can certainly delete any takes not wanted. However, keeping takes is a good idea until the final audio for the video/film is completed. When there are multiple takes to choose from, it's possible and usually beneficial to cut together words from various takes to form the perfect single take. Trimming sections from a take and blending them with other takes of the same dialog is known as "comping" or building a composite of all the various takes. Imagine you've got a line of dialog that says " My mother bakes chocolate chip cookies for my girlfriend on Sundays. Having the talent recite that line in a variety of expressions and elaborations might entirely change the meaning of the sentence depending on how the director might want to deliver the emotion. The editor could cut together the elaborated or underscored words in a manner that might change the meaning of the sentence from innocence to sarcasm or jocularity. Having at least four takes of a dialog segment is a great thing to have access to as a sound editor. Cutting "My" from one take and "mother" from another take sticks a different attitude on the line, creating a "My mother bakes cookies, as opposed to "My mother bakes cookies" etc. Directors and editors alike very much enjoy having access to these different takes in the even that the direction of a movie has to change due to cuts in the film or changes in the storyline. Often, this also allows them to not have to go back and record pickups as they can force the dialog to fit a scene's requirements. Additionally, it might be that the director isn't present during the ADR session, and the talent isn't completely sure of how to pronounce a word. Recording various takes of a word being pronounced differently affords the director choices as to how he wants a word spoken.

Once the several takes are recorded, it's a simple matter of breaking them out from the primary recording. Even though the several passes might appear to be just one track/event in Vegas, all of the various loops exist on top of the single event. By right clicking the event and choosing "Takes" from the submenu will display the various takes. From here, each take can be dragged down to its own track and used in the mix as an edit object. It might be that a take is perfect as is, so you may want to delete active takes. However, you'll want to be sure that you've got everything you need prior to deleting, and since the files are so small overall, it might be a good idea to keep them intact for any future edit needs for trailers, changes in the show after an audience has seen it, etc.

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