Ok, enough of that. The newest editions to the Damage stable come from another plug-in that Digieffects has purveyed - Simulate Camera; and they are welcome: OverExpose and Destabilize.
OverExpose has a nice set of input controls that allow users to randomly seed in blends of the effected footage and the original while giving precise control over nuances such as bloom, intensity, saturation and H/V proportions of the effects. Very nice. Yes, like you, I have several Bloom and Expose plugs up my sleeve but Damage v2 has a natural assortment of the types of nuanced effects you want to control.
Destabilize is likewise, a nice integration of RGB effects blended with zoom and positional changes of the footage. It's not just jitter or rotational movement. There is control over zooming, channels and more. This is very nice because it allows for easy creation of effects that become exactly what you want instead forcing users to settle for "good-enough."
OverExpose has a wealth of controls all logically presented.
Depth of Options
As has been my experience with other Digieffects software, the array and depth of the control is extensive. For example, in the newly added Overexpose option, you'd expect gamma controls and bloom intensity - and maybe even controls for blending the effect into the original footage, - all of which it has. However, Digieffects has created Pre, Active, and Post effect controls. There is Pre color correcting in the form of individual RGB gamma controls, extensive Bloom controls covering not only intensity and color but frequency, phase, chaos (individually for both H and V axis for all functions) and saturation. The Overexpose filter then wraps up with Post Color Correction with the RGB gamma controls again.
In addition to the wide choice of bloom size and intensity controls, the ability to adjust the gamma of individual RGB channels before and after the effect - all within the plug-in - makes creating bad modern or vintage imagery a snap.
Similarly, Destabilize has essential motion controls for zoom, rotational, horizontal and vertical controls but also includes provisions for these to be augmented by breaking out channels including and then finessing those with frequency, amplitude and phase controls. Following setting all of those, you can further control the erratic behavior of the combined effects and blending.