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Software Review: Anime Studio Pro 6, Pg. 5

For previous users of Anime Studio Pro, the following are new features in Anime Studio Pro 6:

Redesigned User Interface (and toolset) provide a powerful and productive animation environments that minimizes production time and increases your productivity.

Sequencer - Easily adjust the timing and synchronization of audio and video tracks by utilizing the simple timeline. Mix and match audio, video, images and animated components to create digital shorts and animations.

Motion Tracking - Objects can now be attached to visual markers in any video clip allowing you to easily match object and video motion for professional results.

Integrated Lip-Syncing - Built on the AST production sync library you can now easily synchronize characters lips and mouths through a simple and intuitive process that yields extremely accurate results.

Scatter Brush - Paint with vectors while controlling the size and spacing of each individual object. Allows you to easily create seemingly random fills such as grass, bubbles or stars in a night sky.

Scripting with LUA 5.1 - An update to the versatile LUA engine with more exposure of Anime Studio's inner workings, provide you with the power to create your own tools and plug-ins, create particle effects such as fire and explosions, and customize tool behaviors, to support your workflow.

Auto Shading - Similar to Ambient Occlusion, Anime Studio creates realistic shading based on lines and object contrast within each layer creating stylistic 3D effects.

Content Library - Anime Studio 6 now boasts a visual content library containing hundreds of pieces of content including ready to use characters, props, 3D models, stock video, sound effects and imagery to enhance your creations.

Morph Targets - Create, save, and blend morph targets to combine character expressions and emotions. Save and reuse previous poses and character positions, even blend colors and fills with this time saving and versatile feature. (For fans of SmithMicro’s other animation program, Poser, its great to see them adding a similar element to the Anime Studio.)


Heron (flying out of frame) was animated with ASP IK bones; all but the background tree layer was drawn and animated in ASP; the compass (coming into view at the bottom) was easily animated on a single axis, and rotated in perspective within ASP.

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