NAB 2017 Pre-News: Frame.io 2.0 is Here (Industry Press Release)

Posted by on Apr 10, 2017 in Featured, Industry, News, Press Releases, User Press Releases | 0 comments

Frame.io, developers of the video review and collaboration platform for content creators, today unveiled Frame.io 2.0, a massive upgrade boasting more than 100 new features and improvements. A quantum leap forward in media sharing and client collaboration, Frame.io 2.0 brings speed and simplicity with brand new client Review Pages, a groundbreaking new capability that expands content review and sharing. In addition, the new release boasts deeper workflow integration with Final Cut Pro® X and Avid Media Composer®, plus a completely re-engineered player.

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Tiny Illumination: Lighting Micro-sets (Article/Tutorial)

Posted by on Apr 3, 2017 in Articles, Behind-the-Scenes, Featured, Industry, Lighting Tutorials, Lighting/Gaffing, Tips, Tutorials, Walk Throughs | 0 comments

From time to time I help out my friend Kate Madison shooting show reels for actors. The fun and the challenge is in creating and lighting little micro-sets to capture angles that look like they might be lifted out of a scene from a much larger production, all with limited equipment.

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Feature Film, “Nowhere, Michigan” Reveals Trailer: Launches Kickstarter to Complete Post (User Press Release)

Posted by on Mar 30, 2017 in Featured, Industry, MicroFilmmaking, News, Press Releases, User Content, User Press Releases | 0 comments

Fleeing the scene of a murder, David (Tequan Richmond) drives north, attempting to get as far as away possible. He ends up in a small, frozen town in the Upper Peninsula of Michigan, and reluctantly becomes absorbed into the town, forms unlikely relationships, and starts to build a new life for himself.

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Candlelight: Lighting The Old World (Article/Tutorial)

Posted by on Mar 27, 2017 in Articles, Behind-the-Scenes, Featured, Industry, Lighting Tutorials, Lighting/Gaffing, Tips, Tutorials, Walk Throughs | 0 comments

The First Musketeer – the period web series I DPed in France in 2013 – gave me one of the biggest challenges in simulating candlelight. Almost every scene had candles in it (albeit fake, yet very convincing, LED ones) and it was always a struggle to make them appear to be shedding authentic light.

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